Latest Version of TVsersity Released, View All Flash-Enabled Sites

 Chris Jensen No Comments »
 News

http://www.guanabara.info/wp-content/uploads/2009/09/tversity_10_guide_preview.jpg

If you happen to own a PS3 or Xbox 360 and are looking for great media-streaming software, then TVersity is a worthy option. It’s fast, stable and free, my three favorite words when it comes to media-streaming. While it doesn’t support as many formats as Java PS3 Media Server, it does benefit from having a simple design, making it more accessible for your average consumer.

TVersity has just been updated to a new beta version and with it comes some pretty cool new features.

Download Version 1.8:

  • Pro edition
    • Completely new off-screen browser, based on Google Chromium: runs out of process for increased stability and solves all the known issues with premium content (it used to occasionally fail to start on some systems).
    • Premium content site are now defined in an external file (osb.xml), advanced users can easily add their sites.
    • List of supported websites can now be updated without requiring a new release, so expect many new sites to be added and pushed to you from now on. (Advanced users should send us their additions since from time to time we overwrite your osb.xml automatically).
    • New premium content sites:
  • All Versions
    • Update and expand YouTube support to include subscriptions, favorites and playlists by user (in addition to user video uploads which were previously supported). Also support adding YouTube content by search queries (replaces the “by tag” category which YouTube has obsoleted).
    • Various minor bug fixes.

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Top 5 Reasons to Buy Darwinia+ for Xbox Live Arcade

 Chris Jensen No Comments »
 Features, News, Opinion, Reviews, Videos

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Darwinia+ is finally available on Xbox Live Arcade after an extended development cycle of over four years. Darwinia+ was created by Introversion, one of the best independent game developers on the planet with several classic (and award-winning) PC games under their belt, including Darwinia, Multiwinia, Defcon and Uplink.

Darwinia+ gets nearly everything right on the Xbox, albeit with a few caveats. First off, the price is simply too high. I personally think 1200 points is a great value considering how much gameplay is on offer, but I’m in the position of being a self-professed Darwinia-freak and as such, have a complete understanding of the game and its concepts. This places me in the minority. Most Xbox 360 players will have never heard of Darwinia and will be quick to disregard it based on nothing more than its retro-graphics. Too bad, their loss.

A lower price-point of 800 would have made impulsive and/or exploratory purchases far more likely. At 1200, Darwinia is pricing itself away from experimentation and distancing itself from gamers who may not be able to perceive the game’s value based on the trial version. Additionally, Microsoft has been discounting a considerable number of games lately and players are well aware that a discount will hit Darwinia at some future date, so fence-sitters are prone to remain on their asses until the price comes down.

My second problem with Darwinia is the camera-scheme that kicks in when controlling a Squad. It does its best to position itself correctly, based on the elevation of nearby terrain, but it’s not what I would call perfect or some semblance of perfection. Fortunately, you can work with it and bend it towards your will by releasing control of your squad and repositioning the camera at a better angle, though it doesn’t completely resolve the problem.

True resolution of the Squad Tracking Camera issue will only be found in a patch and I see it working as such: Darwinia currently has two ways of selecting available squads/engineers, via bumper-buttons or directional-pad (left-right). You only need one scheme, so drop the bumpers for squad selection and use it for rotating the camera while the directional pad cycles through units. Problem solved. I waive my consultation fee.

While the camera is a minor problem at best and one that can be dealt with, the price is less surmountable. What you need are valid reason to buy Darwinia+, reasons that may not be entirely obvious in the limited trial version. Without further ado…

Top 5 Reasons to Buy Darwinia+

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The Many Failures of Mass Effect 2

 Staff No Comments »
 Features, News, Opinion, Periph-reality, Reviews


One of our writers posted a critique of the latest wildly-popular BioWare RPG, Mass Effect 2, on our sister site, InfoAddict, and it’s seriously stirred up the emotions of quite a few fanboys so we thought we’d reprint part of it here in case it was of interest to you too.

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With an average score of 96 on Metacritic, one would be justified in believing Mass Effect 2 has little room for improvement. An overwhelming majority of so-called game critics have weighed-in, predictably showering Bioware’s latest RPG with roses and garlands.

Bioware is one of a select number of game companies that receives a +3 modifier in review scores. So take an average game that would normally receive a 7, add Bioware’s name to the box, and oila! Instant 10. While this may be great for Bioware’s bottom-line, it’s actually a grave disservice to the company and gamers, not to mention a glowing example of everything that is wrong in game journalism; criticism specifically.

Having played and finished Mass Effect 2, I can safely say, without reservation or hesitation, that Bioware’s latest RPG is a complete mess, from top-to-bottom and not a product worthy of Bioware’s heritage.

Before I launch my critiques, allow me to post a comment from Bioware’s very own Ray Muzyka that appeared in a recent interview given to Computer & Video Games:

Early feedback and reviews for Mass Effect 2 have been hugely positive. You must be delighted?

We look at it really practically. We’ve had a lot of 90-rated games right? Pretty much every game we’ve ever released has been 90-plus. So we take it in our stride. We kind of look at it that sometimes our teams are our worst critics in terms of the way they look at our past work.

While we’re really ecstatic about the feedback we also look at it and say ‘Where are the opportunities for improvement? How do we make the next installment in this trilogy better? How do we make the next installment of Dragon Age better? How do we make Star Wars: The Old Republic better?’ I look more to the future than to the past.

It’s interesting being at the EA meetings and receiving the launch congratulations. I appreciate it and it’s nice to receive nice words and congratulations, but I’m more interested in how we drive success in the future, how we make our next games even better than Mass Effect.

Well Ray, if you want to know how to improve your franchise then I highly recommend you don’t read any actual reviews, because my brethren in the journalism community are rabid fanboys who unfortunately have bylines. You also won’t find much at Metacritic because they de-list any site that has review scores that are not within some arbitrary average, which defeats the entire purpose of aggregate reviews when you remove low scores.

So Ray, that leaves you and me…and few lonely stragglers shouted down in forum posts. Besides, the public has spoken with their wallets: they love Mass Effect 2. Then again, people love the Transformers movies. There is no accounting for taste, but there is bookkeeping when it comes to quality.

That’s just author Jack DeVore getting started, and he doesn’t hold anything back. Follow this link to read the rest of it – or even just to browse through some of the surprising responses made in the comments below!

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The Scurge of MMO Account Hacking

 Chris Jensen No Comments »
 Features, News

As MMOs increase in popularity, an alarming number of people are having their accounts hacked on a daily basis. The problem has become so epidemic that its overall weight is dragging down respective customer support centers as they attempt to placate irate and confused customers. In some cases, it can take weeks to retrieve your character and if you’re lucky, you may get your items back.

Now, the vast majority of these problems could be avoided if gamers used their heads, but with the increased casual appeal of your typical MMO, we’re finding more players who simply don’t know better until it’s too late. It’s a hell of a way to learn. How are hackers getting account information? A variety of ways:

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Apple Announcement – Surprise! It’s a big iPhone! (aka The iPad)

 callebest No Comments »
 News, Previews

Only minutes ago and after months of rumor and speculation, self proclaimed genius, Steve Jobs, stunned the world by announcing yet another product sure to change the way we live life as we know it. It’s the Apple iPad! While most people thought Mr. Jobs would choose a more descriptive and less feminine hygiene product-sounding name, like iSlate or iTablet, the biggest surprise was actually the price. The most basic model (16GB/WiFi, no 3G) is only $499 which makes it much more affordable than most industry watchers expected and is probably meant to help it overcome some of the consumer adoption concerns many anticipate. The iPads will be managed through iTunes and run existing iPhone apps in a window (or pixel-doubled fullscreen) and will ship unlocked and attached to any specific carrier. WiFi-only units are supposed to hit store shelves in only 60 days with 3G-enabled units following 30 days beyond that.

More details & iPad Specifications:
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Bad Company 2 Dedicated Server Fine-Print Reveals Ugly Truth

 Chris Jensen No Comments »
 News

Back when Modern Warfare 2 was released for the PC, all hell broke loose because Infinity Ward had abandoned a long-standing tradition of dedicated server support for PC-based games. In short, PC games of old allowed anyone to setup and host a multiplayer server, a great convenience that allowed for custom maps and mods.

Infinity Ward suffered a PR nightmare from which they refused to budge. In turn, sales of Modern Warfare 2 were not in line with expectations. Seeing an opening, DICE, developers of Battlefield and the forthcoming Bad Company 2, issued forth press-releases in the hopes of taking advantage of the ill-will.

An example:

A lot of buzz has been floating around the internet lately about dedicated servers and we wanted to make sure our all our players have the best understanding of how Battlefield will be played on the PC.  Since Battlefield 1942 DICE has used dedicated servers for all platforms.  This formula has worked well, and still works well, for us and for the gaming community.   We have stayed true to this practice and will continue this tradition into the upcoming title Battlefield Bad Company 2.

Other games use player-hosted or ‘peer to peer’ solutions, often resulting in a “host with the most” situation; where the player hosting the match has an advantage over other players connected to their game. Everyone else is dependent on the host’s internet connection and if they don’t have a great connection neither will you regardless how great of an internet you have.  Also, unless server migration is implemented the game ends when that hosting player quits the game forcing you to find another player-host or start your own.  With dedicated servers everyone gets non-stop action with no connection penalties based on some other player and their internet.  This makes dedicated servers the best solution for online PC gaming hands down! So rest assured PC players, Battlefield will stay true to its roots offering dedicated servers to all its players and continue the tradition of the ultimate FPS gaming experience!

Now many believed this meant that anyone could host a dedicated server, but the reality isn’t so cut-and-dry. Yes, Bad Comapny 2 will support dedicated servers, but you will pay a small fee to rent this server from DICE-approved partners. Not quite the open-environment I was hoping for.
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